Human
Damage climbs the longer Coen goes without being hit, and drops back the moment he is. It pays for aggression that is actually clean, which is a very different thing from aggression.
What each rank gives is not published for this node.
2 ranks, at 1 skill point each — 2 to take the node to full. The training time each rank costs is unpublished, and it is charged separately from the points.
Named and described in tree coverage. Its position in the tree, its prerequisites and its point cost are not published. Its tier, its prerequisite and its rank count come from a September 2026 structured tree listing — a strong secondary source rather than a first-hand one, so the edges are reported rather than verified. Its on-screen position, its time cost and any Corruption gate remain unpublished. Its prerequisite is independently reproduced by a second September 2026 tree listing, so the edge is attested twice rather than once.