Vampire
An instant kill on targets below Coen, downgraded to heavy damage against bosses. It pairs with wall traversal: the height it needs is the thing the vampire movement set is for. The walkthrough opens an ambush with it — one unsuspecting enemy removed before the fight starts, so what follows is fought a body down. Read it as the night-time equivalent of choosing your ground.
Named in tree coverage and since seen in play in a developer-narrated walkthrough. Its position in the tree, its prerequisites and its point cost are still unpublished.