Vampire
Slows the passage of time in combat. Note that this is combat time, not narrative time — nothing in the skill trees is reported to affect the thirty-day budget.
What each rank gives is not published for this node.
4 ranks. The training time each rank costs is unpublished, and it is charged separately from the points.
Named in tree coverage and since seen in play in a developer-narrated walkthrough. Its position in the tree, its prerequisites and its point cost are still unpublished. Its Corruption requirement, rank by rank, comes from a September 2026 Vampirism skill table built against the retail release. Corruption rises only by feeding, so this gate is paced by the run rather than bought at a shrine.