Shared
Focus is the exploration and investigation ability. Because exploration itself does not spend narrative time, Focus is effectively free to use — searching an area thoroughly costs you nothing on the calendar. The walkthrough shows it doing two jobs. It highlights loot and objects of interest at a distance, and it reads the environment for things that are not objects at all: scratch marks on a floorboard, a shelf with a gap behind it. That second job is what turns a dead end into a route — the sealed almshouse wing is found this way, not by a key. Rebel Wolves also say plainly that what Focus surfaces is sometimes a hidden quest rather than a chest, which is the strongest argument the game makes for sweeping a room before leaving it. It costs nothing but real-world minutes.