Decision
Consequence blocks above your spoiler level stay veiled. You are currently reading at minimal.
The decision
Brencis has asked to parley. Do you want your family back, or do you want him dead — and if you want him dead, who is standing with you?
Option
Take the deal. Confirm with “I'll do it” at the third line.
Immediately
Brencis asks Coen to mark the Manumit hideout, which needs the invitation from Where Loyalty Lies. Interacting with the door at night finishes it.
Later
The Turncoat. Coen's family comes back and the people who helped him do not.
Option
Fight him with nobody beside you.
Immediately
Goes straight to the fight, alone.
Later
The Folk Hero. The cheapest of the four to reach — it needs no ally questline at all.
Option
Not a line in this conversation — an ending started from Lacra's or Crake's own quest.
Immediately
The two ally endings are begun from Midnight Reckoning or Rise at Dawn rather than from the parley, so the questline has to be finished before the final quest is resolved.
Later
The Patricide with Lacra, or The Knyazmaker with Crake. Brencis offers the turncoat bargain on both paths right before the fight, so either can still be abandoned at the last moment.
Option
Attacks Brencis on the spot. Ends the conversation, whatever you were aiming for.
Immediately
Taking the sword at any point attacks Brencis immediately. The source's instruction for the deal is that the second and fourth lines are free — as long as this is never picked.
Consequences carry a severity — informational, changes dialogue, locks content, character death, ending impact — and a timing. Anything that locks content or kills somebody is stated in plain language rather than hidden behind an icon, because a consequence you cannot read is not a warning.
Delayed consequences sit behind a spoiler veil at level 2. Raise your spoiler setting to read them by default.
The two quoted lines are given verbatim by the source; the ally entry is not a line in this conversation and is included because a reader arriving here expecting four options in one menu would otherwise conclude the ally endings were unreachable. Save before the parley — every ending is reachable from that one save.